TABLE OF CONTENTS
CHAMPION SKINS
New champion skins have been added to the PBE!
Astronaut Fizz
1350
Fizz defied all expectations when he successfully tamed an invader meep and resisted its corruption through their link. His unique connection promoted him to captain, a status he uses to pull mischievous pranks on his team. But when he’s not tormenting his favorite lieutenant, he’s unleashing his tricks on
corrupted evildoers to keep planet M33P safe.
PBE Bugs & Feedback Thread – Astronaut Fizz : r/LeaguePBE (reddit.com)
Astronaut Ivern
1350 RP
Ivern’s nurturing nature created a safe haven for the meeps under his care. However, an explosion caused by Xerath destroyed his ship and left him aimlessly floating in space. After a chance encounter with Fizz, who saved him by accidentally crashing into him, Ivern joined their ranks to search for any wanderers in need of his protection.
Astronaut Kennen
1350 RP
A master mechanic and genius in meep technology, Lieutenant Kennen always keeps the ship balanced. Although he’s perpetually bothered by being second in command to Fizz, he never fails to design a plan to protect his team. His quick thinking and deadly precision are enough to keep any threats to planet M33P at bay.
Astronaut Xerath
1350 RP
An obsessive chemist driven by power, Xerath discovered the invader meeps and devoted his life to researching how to harness their energy. After an explosion during one of his experiments, his body was permanently mutated. Now, fully consumed by the corrupted meeps, Xerath traverses the galaxy, seeking to spread his malice across the cosmos.
Astronaut Singed
1350 RP
No space adventure would be complete without a navigator. When Singed isn’t creating special concoctions to keep his team safe, he’s steering the crew’s ship through the galaxy, masterfully guiding them to wherever his captain’s whimsical orders lead them. (and collecting any adorable meeps along the way).
ICONS
Mythic Chroma Project Ashe icon
[obtained by purchasing the Mythic chroma for project Ashe]
CHROMAS
Mythic Project Ashe Chroma (100 Mythic Essence)
TFT
New Tacticians have been added!
RUGGED GAREN Splash Update
BALANCE CHANGES
Magical Footwear nerf:
– Boot sellback gold reduced from 70% to 30% (210 gold to 30)
Demonic Embrace nerf:
– Damage is now capped at 40 against jungle monsters
Spellthief’s Edge & Spectral Sickle (nerfs)
– Charge timer increased from 10 seconds to 12
– Spellthief’s mana regen reduced from 50% to 25%
– Frostfang mana regen reduced from 75% to 50%
– Shard of True Ice mana regen reduced from 115% to 100% (these now match AD mana regen)
Relic Shield & Steel Shoulderguards line buffs:
– Relic and Shoulderguard HP regen increased from 25% to 50%
– Buckler and Spaulders HP regen increased from 50% to 75%
– Bulwark and Pauldrons HP regen unchanged at 100%
Jungle pet nerf:
- Damage AP ratio reduced from 15% to 12%
Thresh changes:
- Q base damage increased from 100 – 280 to 100 – 300
- Q AP ratio increased from 80% to 90%
- W base shield reduced from 50 – 150 to 50 – 130
- W cooldown increased from 22 – 16 seconds to 21 – 17
- E base damage increased from 75 – 215 to 75 – 235
- E AP ratio increased from 60% to 70%
Forgot an additional buff: - Q cooldown reduced from 19 – 11 seconds to 19 – 9
Jax changes:
- Base health reduced from 685 to 665
- Health growth increased from 99 to 100
- E AP ratio reduced from 100% to 70%
- Dodging attacks now increases all damage for E instead of just base damage
- R on-hit base damage reduced from 80 – 160 to 60 – 160
- R bonus armor reduced from 25 – 65 to 15 – 65 (bonus MR reduced from 15 – 39 to 9 – 39
Samira nerfs:
- P bonus movement speed per stack changed from 3.5% flat to 1% – 4% (1/6/11/16)
- R lifesteal effectiveness reduced from 66.6% to 50%
Veigar buffs:
- Q cast range increased from 950 units to 1050
- W cast range increased from 900 units to 950
Senna buffs:
- Attack speed ratio increased from 0.3 to 0.4
- R base damage increased from 250 – 500 to 250 – 550
- R bonus AD ratio increased from 100% to 115%
- R cooldown reduced from 160 – 120 seconds to 140 – 100
Malphite buffs:
- W attack armor ratio increased from 10% to 15%
- W cleave armor ratio increased from 15% to 20%
- W cooldown reduced from 12 – 10 seconds to 10 – 8
Orianna buffs:
- Base armor increased form 17 to 20
- W mana cost reduced from 70 – 90 to 60 – 80
Aphelios buff:
- Attack speed per rank increased from 7.5% – 45% to 9% – 54%
Alistar buffs:
- P ally heal increased from 6% of his max HP to 7%
- Q AP ratio increased from 70% to 80%
- W AP ratio increased from 90% to 100%
Ahri buffs:
- Base health increased from 570 to 600
- Base armor increased from 18 to 21
Amumu nerfs:
- Health growth reduced from 100 to 94*
- Armor growth reduced from 4.2 to 4
- W target’s HP per second reduced from 1% – 2% to 1% – 1.6%
Udyr nerfs:
- Health growth reduced from 98 to 92
- Base armor reduced from 34 to 32
- Q on-hit bonus AD ratio reduced from 30% to 25%
- R empowered slow reduce from 25% – 40% to 20% – 35%
Maokai nerfs:
- Q HP damage increased from 2% – 3% to 2% – 4%
- E base damage reduced from 55 – 155 to 50 – 150, empowered unchanged
- E damage AP ratio reduced from 35% to 25%, empowered reduced from 70% to 50%
- E slow AP ratio reduced from 4% per 100 AP to 1%
- – E slow health ratio increased from 0.9% per 100 bonus HP to 1% – E cooldown increased from 10 seconds to 14
Jarvan IV nerfs:
- W cooldown increased from 8 seconds to 9
- W bonus AD ratio reduced from 80% to 70%
Elise nerfs:
- Spider Q base damage reduced from 70 – 210 to 60 – 180
- Spider Q monster damage cap reduced from 145 – 385 to 145 – 355
- Spiderling base damage changed from 10 – 25 to 8 – 26
Cho’Gath buffs:
- Armor growth increased from 4.7 to 5
- Q base damage increased from 80 – 300 to 80 – 320
- Q mana cost reduced from 60 to 50
- W mana cost reduced from 70 – 110 to 70 – 90
Azir nerfs:
- Base mana reduced from 480 to 350
- Mana growth increased from 21 to 38
- W attack speed with 3 soldiers reduced from 15% – 55% to 15% flat, passive attack speed unchanged
- W recharge timer increased from 9 – 6 seconds to 10 – 6
- W AP ratio reduced from 55% to 50%
- E base damage increased from 60 – 180 to 60 – 220
- E damage AP ratio increased from 40% to 55%
- R base damage increased from 175 – 475 to 200 – 600
- R AP ratio increased from 60% to 75%
Anivia nerfs:
- Health growth reduced from 96 to 92
- Armor growth reduced from 5.2 to 4.9
Champion takedown XP nerfs:
- Level 3 XP reduced from 186 to 144
- Level 4 XP reduced from 258 to 174
- Level 5 XP reduced from 330 to 204
- Level 6 XP reduced from 402 to 234
- Level 7 XP reduced from 434 to 308
- Level 8 XP reduced from 500 to 486
All other levels unchanged
(Does not apply to URF, ARAM, and Nexus Blitz, only OFA, Ult Spellbook, and classic)
Treasure Hunter nerf:
- Base gold reduced from 70 to 50
- Total gold reduced from 550 to 450
ARAM change:
- Mark can now be cast while rooted, only snowball and not dash
Doran’s Shield nerf:
- Health regen reduced from 6 to 4